Discuz! Board

 找回密碼
 立即註冊
搜索
熱搜: 活動 交友 discuz
查看: 1|回復: 0

development to testing took at least two man-months

[複製鏈接]

1

主題

1

帖子

5

積分

新手上路

Rank: 1

積分
5
發表於 2024-3-4 17:06:18 | 顯示全部樓層 |閱讀模式
However, major system integrators do not handle all processes solely within their own departments. Although we are in charge of requirements definition and design, the actual development and testing is often delegated to subcontractors. Major system integrators also have a large number of projects and are working to get orders, so they don't have enough manpower to have one employee focus on a single project. Partly due to the shortage of manpower, secondary and tertiary subcontracting is commonplace in system development sites. The more subcontractors there are, the more the company that ultimately receives the contract will have to work under tighter schedules, budgets, and everything else, which can lead to problems such as ``delivered products not being as expected.

'' To prevent this, one option is to place orders with small and medium-sized system development companies that do not rely on subcontractors from the beginning. At GIG, our in-house development department is always in charge of the requested project, and we Phone Number List form a team that involves internal and external professionals depending on the development content. Point 3: Don't choose a development company based solely on low development costs. When a development company emphasizes ``low development costs,'' it is almost always the case that they cut labor costs when estimating costs. From the perspective of the ordering party, the lower the cost, the better, but if the cost is too low, the quality of the system will deteriorate.





From the author's experience, this was a scratch project for a large company with multiple overseas locations, and we had to develop an extremely large-scale function, and from the perspective of an on-site engineer, the process from . I felt the need to estimate. However, in reality, it only took about two weeks of man-hours. *Man-month: Number of personnel required for one month of development. In the case of 2 person-months, it means that 2 people are required for 1 month of development. If we estimate man-hours that are too far removed from reality, development will not progress as originally planned due to continuous rescheduling. In the end, you may run out of budget and time, and you may not be able to make it to release. This is not limited to system development, but choosing a development company simply because the cost is low is a recipe for failure.

回復

使用道具 舉報

您需要登錄後才可以回帖 登錄 | 立即註冊

本版積分規則

Archiver|手機版|自動贊助|KDS黑勢力綜合論壇

GMT+8, 2024-5-17 08:42 , Processed in 0.468135 second(s), 79 queries .

抗攻擊 by GameHost X3.4

© 2001-2017 Comsenz Inc.

快速回復 返回頂部 返回列表
一粒米 | 中興米 | 論壇美工 | 設計 抗ddos | 天堂私服 | ddos | ddos | 防ddos | 防禦ddos | 防ddos主機 | 天堂美工 | 設計 防ddos主機 | 抗ddos主機 | 抗ddos | 抗ddos主機 | 抗攻擊論壇 | 天堂自動贊助 | 免費論壇 | 天堂私服 | 天堂123 | 台南清潔 | 天堂 | 天堂私服 | 免費論壇申請 | 抗ddos | 虛擬主機 | 實體主機 | vps | 網域註冊 | 抗攻擊遊戲主機 | ddos |